Track Progress and Force-Termination


_Operations count_ does not indicate the _amount_ of work already done – thus it is not real _progress_ tracking.

The real progress can be _estimated_ based on the expected number of operations in a typical run.

It is impossible to know when, or even whether, a script run will end (a.k.a. the Halting Problem).

When dealing with third-party untrusted scripts that may be malicious, in order to track evaluation progress and force-terminate a script prematurely (for any reason), provide a closure to the Engine via Engine::on_progress.

The closure passed to Engine::on_progress will be called once for every operation.

Progress tracking is disabled with the unchecked feature.

Example

let mut engine = Engine::new();

engine.on_progress(|count| {    // parameter is number of operations already performed
    if count % 1000 == 0 {
        println!("{}", count);  // print out a progress log every 1,000 operations
    }
    None                        // return 'None' to continue running the script
                                // return 'Some(token)' to immediately terminate the script
});

Function signature

The signature of the closure to pass to Engine::on_progress is as follows.

Fn(operations: u64) -> Option<Dynamic>

Return value

ValueEffect
Some(token)terminate immediately, with token (a Dynamic value) as termination token
Nonecontinue script evaluation

Termination Token


The termination token is commonly used to provide information on the _reason_ behind the termination decision.

The Dynamic value returned is a termination token.

A script that is manually terminated returns with the error EvalAltResult::ErrorTerminated(token, position) wrapping this value.

If the termination token is not needed, simply return Some(Dynamic::UNIT) to terminate the script run with () as the token.